Demo of ofxMSAOpenCL, GPU based audio-reactive particles and physics using opencl (influenced by a multitouch pad – the attractors are my fingers, playing around while listening to the music).
A C++ openFrameworks wrapper for OpenCL, the open standard for parallel programming across many-core CPUs and GPUs.
The aim of the wrapper is to provide an easy to use and easy to understand API for artists and non-technical folk, while providing access to low level functionality for the hardcore crew. All underlying openCL objects are accessible to allow advanced features if need be.
Released under the MIT License